


EdTech · web and mobile
Chess Rocket
Six engineers working as the product’s engineering team for five months
We shipped every feature across web, iOS/Android, admin and backend at once, in weekly rounds driven by the client’s feedback, and moved releases to gated dev, pre-prod and production environments on Azure.
“Took Chess Rocket from idea to live product, building puzzles, real-time play and community features that just work. Highly recommended.”
- games in an admin import that no longer freezes the browser
- 0
- unnamed puzzles, measured on 362 real puzzles
- 49% → 27%
Before
- Every feature had to land in four separate codebases
- Store purchases did not unlock premium on Android or show on iOS
- No separate environments; changes went straight to users
After
- Weekly feature rounds shipped across web, mobile, admin and backend
- Store subscriptions fixed end to end
- Gated dev → pre-prod → production releases, with an onboarding handover


